Post by Setsuna Kiyoura on Dec 8, 2009 10:05:54 GMT -5
The Key for the Lock (TKL) [speaks for itself doesn't it sort of?]
12 Cards:
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Magician’s Decree
Continuous Spell
While this card is face-up on the field, negate the effects of all Spell Cards on the field except for this card. As long as this card is face-up on the field, Spell Cards cannot be activated. During you Stand-By phase, remove from play 1 card in your Graveyard, if you do not, this card’s effect is negated until you opponents End Phase.
-
Herald of Sunset
Light
***
Fairy/Effect
300/500
Effect: You may Send this and one other card from your Hand to the Graveyard when you Opponent Special Summons or Sets a monster on their side of the field, return that Monster to your Opponents hand. If that monster is a Flip-Effect monster, send it to the Graveyard. This effect can be activated during either players turn.
-
Return Spell
Normal Spell
Both Players Draw 1 Card. During the End Phase when this card is in the Graveyard, you may remove it from play in order to return 1 Level 3 or lower monster to your Hand.
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Search for the Decree Maker
Quick-Play Spell
Activate this card only when a ‘Royal Decree’ is face-up on the field. Destroy and remove from play all copies of that card from either Players Field, Hand or Deck.
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Decree Maker
Normal Spell
Select 1 ‘Royal Decree’ in your Deck or Graveyard and add it to your Hand, you cannot set that card until your next turn.
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Magical Quest
Normal Spell
Select 1 Continuous Spell in your Deck and Add it to your Hand.
-
Herald Revival
Normal Spell
Select a number of Level 2, Fairy-Type Monsters in your Graveyard whose total ATK is less than or equal to 1000ATK, return those selected cards to your hand. Those monsters cannot be Summoned or Set during the turn this card is activated.
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Rebirth Hands
Normal Spell
Select 2, Level 2 or lower, Monsters with 500DEF or less in your Graveyard and return them to your Hand, Those monsters cannot be Summoned or Set during the turn this card is activated.
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Recurring Illusion
Normal Spell
Return 1 Level 2 or Lower Monster that is removed from play to your Hand.
-
Discard Revival
Continuous Spell
Once-per-turn. Whenever a Monster Card is Discarded from your Hand to the Graveyard due to its own effect, return that card to your Hand. This effect can be activated during either players turn.
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Strange Fairy
Light
***
Fairy/Effect
1000/1000
Effect: When this card is destroyed and sent to the graveyard, select 2 'Strange Fairy' cards in your Deck and send them to the Graveyard.
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Unnatural Fiend
Dark
***
Fiend/Effect
1000/1000
Effect: When this card is destroyed and sent to the graveyard, select 2 'Unnatural Fiend' cards in your Deck and send them to the Graveyard.
12 Cards:
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Magician’s Decree
Continuous Spell
While this card is face-up on the field, negate the effects of all Spell Cards on the field except for this card. As long as this card is face-up on the field, Spell Cards cannot be activated. During you Stand-By phase, remove from play 1 card in your Graveyard, if you do not, this card’s effect is negated until you opponents End Phase.
-
Herald of Sunset
Light
***
Fairy/Effect
300/500
Effect: You may Send this and one other card from your Hand to the Graveyard when you Opponent Special Summons or Sets a monster on their side of the field, return that Monster to your Opponents hand. If that monster is a Flip-Effect monster, send it to the Graveyard. This effect can be activated during either players turn.
-
Return Spell
Normal Spell
Both Players Draw 1 Card. During the End Phase when this card is in the Graveyard, you may remove it from play in order to return 1 Level 3 or lower monster to your Hand.
-
Search for the Decree Maker
Quick-Play Spell
Activate this card only when a ‘Royal Decree’ is face-up on the field. Destroy and remove from play all copies of that card from either Players Field, Hand or Deck.
-
Decree Maker
Normal Spell
Select 1 ‘Royal Decree’ in your Deck or Graveyard and add it to your Hand, you cannot set that card until your next turn.
-
Magical Quest
Normal Spell
Select 1 Continuous Spell in your Deck and Add it to your Hand.
-
Herald Revival
Normal Spell
Select a number of Level 2, Fairy-Type Monsters in your Graveyard whose total ATK is less than or equal to 1000ATK, return those selected cards to your hand. Those monsters cannot be Summoned or Set during the turn this card is activated.
-
Rebirth Hands
Normal Spell
Select 2, Level 2 or lower, Monsters with 500DEF or less in your Graveyard and return them to your Hand, Those monsters cannot be Summoned or Set during the turn this card is activated.
-
Recurring Illusion
Normal Spell
Return 1 Level 2 or Lower Monster that is removed from play to your Hand.
-
Discard Revival
Continuous Spell
Once-per-turn. Whenever a Monster Card is Discarded from your Hand to the Graveyard due to its own effect, return that card to your Hand. This effect can be activated during either players turn.
-
Strange Fairy
Light
***
Fairy/Effect
1000/1000
Effect: When this card is destroyed and sent to the graveyard, select 2 'Strange Fairy' cards in your Deck and send them to the Graveyard.
-
Unnatural Fiend
Dark
***
Fiend/Effect
1000/1000
Effect: When this card is destroyed and sent to the graveyard, select 2 'Unnatural Fiend' cards in your Deck and send them to the Graveyard.