Post by Vahn Gale on Oct 28, 2009 0:16:51 GMT -5
Yes I was actually bored enough to make these and before people start asking, every dragon listed below falls under the category of a "Cosmic Dragon" card.
[CLE – EN]
Meteor Dragon
Earth
Dragon
******
ATK: 1800
DEF: 2000
This dragon appeared from the sky and crashed to the earth.
CLE-EN00
Empirical Dragon
Wind
Dragon
****
ATK: 1700
DEF: 300
When this card is normal summoned you can search your deck for a level 4 dragon type monster and add it to your hand.
CLE-EN01
Comet Dragon
Fire
Dragon/Effect
****
ATK: 1200
DEF: 1800
You can discard this card to destroy 1 face down monster on the field or 1 monster whose DEF points are lower than this card’s ATK points.
CLE-EN02
Shooting Star Dragon
Fire
Dragon/Effect
****
ATK: 1700
DEF: 1000
You can discard this card to destroy 1 spell or trap card on the field.
CLE-EN03
Meteor Shower
Spell Card
Select copies of Meteor Dragon, Comet Dragon, and/or Shooting Star Dragon (Max.3) from your hand or deck. Send the selected cards to the graveyard and apply the following effects for each.
- Meteor Dragon: Select 1 of your opponent’s card zones. It cannot be used until the end of your next turn.
- Comet Dragon: Destroy 1 monster on the field.
- Shooting Star Dragon: Destroy 1 spell or trap card on the field
CLE-EN04
Black Hole Dragon
Dark
Dragon/Effect
*******
ATK: 2800
DEF: 2600
When this card destroys an opponent’s monster as a result of battle, destroy all other monsters on the field. When this card is removed from the field, destroy all monsters on the field.
CLE-EN05
White Hole Dragon
Light
Dragon/Effect
*******
ATK: 2600
DEF: 2800
When this card destroys an opponent’s monster as a result of battle, destroy all spell and trap cards on the field. When this card is removed from the field, destroy all spell and trap cards on the field.
CLE-EN06
Dragon Asteroid – Gravity Lord
Earth
Dragon/Effect
*********
ATK: 0
DEF: 0
This card cannot be special summoned. When this card is normal or special summoned it is changed to DEF position. 4 of your monster card zones are treated as occupied and this card gains 1000 DEF points for each of your occupied monster card zones. When this card is removed from the field, free one of your monster card zones instead. You opponent cannot set monsters. At the end of your opponent’s main phase, if they did not summon a monster they must enter their battles phase and attack this card with every monster they control. Battle damage involving a battle with this card is halved.
CLE-EN07
Antiox Drago
Light
Dragon/Effect/Tuner
***
ATK: 1200
DEF: 1100
If your opponent controls more monster then you and you control at least 1 face up “Cosmic Dragon” card, you can special summon this card from your hand.
CLE-EN08
Impact Dragon
Earth
Dragon/Effect
******
ATK: 2400
DEF: 1300
When this card destroys a monster as a result of battle, the monster card zone it was in and the adjacent spell/trap card zone cannot be used as long as this card remains face up on the field.
CLE-EN09
Crater
Earth
Rock/Effect
******
ATK: 0
DEF: 0
When this card is normal summoned it is treated as a trap card and set into one of your opponents spell and trap card zones.
CLE-EN09
Atmosphere Entry
Trap Card
Select 1 level 4 or lower “Cosmic Dragon” or “Alien” monster card from your graveyard and remove it from play. Special summon the selected card during your next standby phase.
CLE-EN10
Abduction Ray
Spell Card
Remove 3 ‘A’ counters from one of your opponent’s face up monsters and take control of that monster until the end phase
CLE-EN11
Alien Infectoid
Dark
Reptile/Effect
*******
ATK: 1700
DEF: 2500
When this card is tribute summoned flip all face down monsters on the field face up and distribute ‘A’ counters equal to the number of ‘A’ counters on the field among your opponent’s monsters. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
CLE-EN12
Defunct!
Counter Trap Card
Negate the activation of an effect monster’s effect and flip that monster into face down DEF position.
CLE-EN13
Asteroid Belt
Cont. Spell Card
Non “Alien” and non “Cosmic Dragon” monsters cannot declare an attack unless their controller tributes 1 monster.
CLE-EN14
Alien Whiplash
Wind
Reptile/Effect
****
ATK: 1200
DEF: 1700
When this card summoned, destroy 1 monster with ‘A’ counters on it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
CLE-EN15
Heavy Impact Dragon
Earth
Dragon/Effect
********
ATK:2900
DEF: 3200
If you control a face up “Draconis Nebula” you can special summon this card from your hand. During each of your opponent’s standby phases, select 3 of their card zones. Those zones cannot be used until the end phase.
CLE-EN16
Shooting Star of Legend
Spell Card
Add the 2 bottom cards of your deck to your hand, then select 2 cards from your hand and place them on top of your deck.
CLE-EN17
Andromeda’s Comet
Spell Card
After activation this spell card is removed from play. During each of your standby phases after this card’s activation this card is put into play with the following effects.
- 1st standby phase: Draw 1 card and remove this card from play.
- 2nd standby phase: Destroy 2 cards you control and remove this card from play. If you cannot, send this card to the graveyard.
- 3rd standby phase: Draw 2 cards and send this card to the graveyard.
CLE-EN18
Deep Impact
Trap Card
Activate only when a “Cosmic Dragon” monster is sent to the graveyard. Destroy 1 card your opponent controls. The field zone the destroyed card was in cannot be used until the end of your opponent’s next turn.
CLE-EN19
Supermassive Black Hole Dragon
Dark
Dragon/Effect/Synchro
1 Tuner Monster + Black Hole Dragon
**********
ATK: 3800
DEF: 3600
When this card declares an attack, destroy all other monsters on the field.
CLE-EN20
Supermassive White Hole Dragon
Dark
Dragon/Effect/Synchro
1 Tuner Monster + White Hole Dragon
**********
ATK: 3600
DEF: 3800
When this card declares an attack, destroy all spell and trap cards on the field.
CLE-EN21
Andromeda, of the Galactic Halo
Light
Dragon/Effect
********
ATK: 2300
DEF: 3000
When this card is summon you can select 1 “Draconis Nebula” from your hand, deck, or graveyard and put it into play. This card cannot be destroyed by the effects of spell cards.
CLE-EN22
Wingbeat of the Cosmic Dragon
Return 1 LV 5 or higher “Cosmic Dragon” card you control to your hand. Select a number of your opponent’s card zones equal to the LV of the returned monster -4. The selected zones cannot be used until the end of your second turn after this card’s activation.
CLE-EN23
Quasar Apex – The Infinite Void of Space
Dark
Dragon/Effect/Fusion
White Hole + Black Hole Dragon
************
ATK: 5000
DEF: 4200
This Card can only be Special Summon by Fusion Summon or by removing from play the above cards you control while you control a face up “Draconis Nebula”. When this card declares an attack, remove from play all other cards on the field and in both players’ hands. Spell and trap cards cannot be activated on the turn this card is summoned. Return this card to the extra deck at the end of the turn in which it was summoned.
CLE-EN24
Alien Hive
Earth
Reptile/Effect
*****
ATK: 2000
DEF: 400
Whenever ‘A’counters are removed from the field, place the same amount on this card. Remove ‘A’ counters from anywhere on the field to special summon an “Alien” monster from your graveyard or deck whose level is equal to or less then the removed ‘A’ counters
CLE-EN25
Cosmic Grepher
Earth
Warrior/Effect
****
ATK: 1700
DEF: 1600
Pay 1000 life points to negate the activation of a spell or trap card that targets one “Cosmic Dragon” monster and negate it.
CLE-EN26
Supernova
Spell Card
Activate only at the beginning of your main phase when you control a face up “Draconis Nebula”. Destroy all cards on the field. You cannot activate or set spell and trap cards or summon or set monster cards until your next turn.
CLE-EN27
Compensation
Cont. Spell Card
When the activation of one of your spell or trap cards or summon of one of your monsters is negated, draw 1 card.
CLE-EN28
Lightspeed
Cont. Trap Card
When you draw a trap card, you can reveal it. That trap card can be activated from your hand during this turn.
CLE-EN29
Magnetospheric Collapse
Spell Card
Send one “Draconis Nebula” you control to the graveyard. Shuffle all cards on the field back into their owners decks then place 1 Desolation Counter on every card zone on the field. Card zones with Desolation Counters cannot be used. Each players removes 1 Desolation Counter from their side of the field during each of their standby phases.
CLE-EN30
Ergosphere
Equip Spell Card
The equipped monster cannot be destroyed during the battle phase.
CLE-EN31
Seyfert the Cosmic Monarch
Earth
Dragon/Effect
******
ATK: 2400
DEF: 1000
When this card is tribute summoned destroy 1 card your opponent controls and all cards in any adjacent card zones.
CLE-EN32
Omniverse Genesis
Earth
Dragon/Effect
**********
ATK: 3000
DEF: 2400
This card can be played in any of your card zones. Once per turn during your main phase you can move this card to any other card zone on your side of the field. If this card is in a spell and trap card zone, it is unaffected by the effects of spell and trap cards. If this card is in a monster card zone, it cannot be destroyed as a result of battle and is unaffected by monster card effects. If this card is in your field spell card zone it is cannot declare an attack and gains the following effect: “All “Cosmic Dragon” cards you control gain 1000 ATK points.”
CLE-EN33
Reentry
Trap Card
Select up to 3 LV 4 “Cosmic Dragon” monsters from your graveyard and return them to your deck.
CLE-EN34
Immune System Down
Cont. Spell Card
During your end phase your opponent loses 200 life points for every ‘A’ counter on the field.
CLE-EN35
Guardian of the Galaxy
Light
Dragon/Effect/Synchro
Antiox Dragon + 1 or more non tuner monsters
*******
ATK: 2700
DEF: 2000
When this card is destroyed you can special summon 1 monster from your graveyard except “Guardian of the Galaxy.
CLE-EN36
Reclaimer
Trap Card
Discard 1 Spell and 1 Trap card to select one spell or trap card from your graveyard and add it to your hand.
CLE-EN37
Extraterrestrial Sighting
Spell Card
Special summon 1 “Alien” monster from your graveyard. It cannot attack and is removed from play during the end phase.
CLE-EN38
The Dragon Traversing the Universe
Dark
Dragon/Effect
*****
ATK: 2500
DEF: 0
This card can select spell and trap cards as attack targets. If it does the target card is treated as a DEF mode monster with 0 DEF points. If this card destroys a spell a or trap card as a result of battle it can attack once again in a row.
CLE-EN39
Draconis Nebula
Field Spell Card
During your draw phase you can add one LV 4 or higher “Cosmic Dragon” monster from your graveyard to your hand instead of drawing. When a card zone becomes unusable, your opponent loses 300 life points. This card cannot be destroyed by the effects of cards you control.
CLE-EN40
[CLE – EN]
Meteor Dragon
Earth
Dragon
******
ATK: 1800
DEF: 2000
This dragon appeared from the sky and crashed to the earth.
CLE-EN00
Empirical Dragon
Wind
Dragon
****
ATK: 1700
DEF: 300
When this card is normal summoned you can search your deck for a level 4 dragon type monster and add it to your hand.
CLE-EN01
Comet Dragon
Fire
Dragon/Effect
****
ATK: 1200
DEF: 1800
You can discard this card to destroy 1 face down monster on the field or 1 monster whose DEF points are lower than this card’s ATK points.
CLE-EN02
Shooting Star Dragon
Fire
Dragon/Effect
****
ATK: 1700
DEF: 1000
You can discard this card to destroy 1 spell or trap card on the field.
CLE-EN03
Meteor Shower
Spell Card
Select copies of Meteor Dragon, Comet Dragon, and/or Shooting Star Dragon (Max.3) from your hand or deck. Send the selected cards to the graveyard and apply the following effects for each.
- Meteor Dragon: Select 1 of your opponent’s card zones. It cannot be used until the end of your next turn.
- Comet Dragon: Destroy 1 monster on the field.
- Shooting Star Dragon: Destroy 1 spell or trap card on the field
CLE-EN04
Black Hole Dragon
Dark
Dragon/Effect
*******
ATK: 2800
DEF: 2600
When this card destroys an opponent’s monster as a result of battle, destroy all other monsters on the field. When this card is removed from the field, destroy all monsters on the field.
CLE-EN05
White Hole Dragon
Light
Dragon/Effect
*******
ATK: 2600
DEF: 2800
When this card destroys an opponent’s monster as a result of battle, destroy all spell and trap cards on the field. When this card is removed from the field, destroy all spell and trap cards on the field.
CLE-EN06
Dragon Asteroid – Gravity Lord
Earth
Dragon/Effect
*********
ATK: 0
DEF: 0
This card cannot be special summoned. When this card is normal or special summoned it is changed to DEF position. 4 of your monster card zones are treated as occupied and this card gains 1000 DEF points for each of your occupied monster card zones. When this card is removed from the field, free one of your monster card zones instead. You opponent cannot set monsters. At the end of your opponent’s main phase, if they did not summon a monster they must enter their battles phase and attack this card with every monster they control. Battle damage involving a battle with this card is halved.
CLE-EN07
Antiox Drago
Light
Dragon/Effect/Tuner
***
ATK: 1200
DEF: 1100
If your opponent controls more monster then you and you control at least 1 face up “Cosmic Dragon” card, you can special summon this card from your hand.
CLE-EN08
Impact Dragon
Earth
Dragon/Effect
******
ATK: 2400
DEF: 1300
When this card destroys a monster as a result of battle, the monster card zone it was in and the adjacent spell/trap card zone cannot be used as long as this card remains face up on the field.
CLE-EN09
Crater
Earth
Rock/Effect
******
ATK: 0
DEF: 0
When this card is normal summoned it is treated as a trap card and set into one of your opponents spell and trap card zones.
CLE-EN09
Atmosphere Entry
Trap Card
Select 1 level 4 or lower “Cosmic Dragon” or “Alien” monster card from your graveyard and remove it from play. Special summon the selected card during your next standby phase.
CLE-EN10
Abduction Ray
Spell Card
Remove 3 ‘A’ counters from one of your opponent’s face up monsters and take control of that monster until the end phase
CLE-EN11
Alien Infectoid
Dark
Reptile/Effect
*******
ATK: 1700
DEF: 2500
When this card is tribute summoned flip all face down monsters on the field face up and distribute ‘A’ counters equal to the number of ‘A’ counters on the field among your opponent’s monsters. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
CLE-EN12
Defunct!
Counter Trap Card
Negate the activation of an effect monster’s effect and flip that monster into face down DEF position.
CLE-EN13
Asteroid Belt
Cont. Spell Card
Non “Alien” and non “Cosmic Dragon” monsters cannot declare an attack unless their controller tributes 1 monster.
CLE-EN14
Alien Whiplash
Wind
Reptile/Effect
****
ATK: 1200
DEF: 1700
When this card summoned, destroy 1 monster with ‘A’ counters on it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
CLE-EN15
Heavy Impact Dragon
Earth
Dragon/Effect
********
ATK:2900
DEF: 3200
If you control a face up “Draconis Nebula” you can special summon this card from your hand. During each of your opponent’s standby phases, select 3 of their card zones. Those zones cannot be used until the end phase.
CLE-EN16
Shooting Star of Legend
Spell Card
Add the 2 bottom cards of your deck to your hand, then select 2 cards from your hand and place them on top of your deck.
CLE-EN17
Andromeda’s Comet
Spell Card
After activation this spell card is removed from play. During each of your standby phases after this card’s activation this card is put into play with the following effects.
- 1st standby phase: Draw 1 card and remove this card from play.
- 2nd standby phase: Destroy 2 cards you control and remove this card from play. If you cannot, send this card to the graveyard.
- 3rd standby phase: Draw 2 cards and send this card to the graveyard.
CLE-EN18
Deep Impact
Trap Card
Activate only when a “Cosmic Dragon” monster is sent to the graveyard. Destroy 1 card your opponent controls. The field zone the destroyed card was in cannot be used until the end of your opponent’s next turn.
CLE-EN19
Supermassive Black Hole Dragon
Dark
Dragon/Effect/Synchro
1 Tuner Monster + Black Hole Dragon
**********
ATK: 3800
DEF: 3600
When this card declares an attack, destroy all other monsters on the field.
CLE-EN20
Supermassive White Hole Dragon
Dark
Dragon/Effect/Synchro
1 Tuner Monster + White Hole Dragon
**********
ATK: 3600
DEF: 3800
When this card declares an attack, destroy all spell and trap cards on the field.
CLE-EN21
Andromeda, of the Galactic Halo
Light
Dragon/Effect
********
ATK: 2300
DEF: 3000
When this card is summon you can select 1 “Draconis Nebula” from your hand, deck, or graveyard and put it into play. This card cannot be destroyed by the effects of spell cards.
CLE-EN22
Wingbeat of the Cosmic Dragon
Return 1 LV 5 or higher “Cosmic Dragon” card you control to your hand. Select a number of your opponent’s card zones equal to the LV of the returned monster -4. The selected zones cannot be used until the end of your second turn after this card’s activation.
CLE-EN23
Quasar Apex – The Infinite Void of Space
Dark
Dragon/Effect/Fusion
White Hole + Black Hole Dragon
************
ATK: 5000
DEF: 4200
This Card can only be Special Summon by Fusion Summon or by removing from play the above cards you control while you control a face up “Draconis Nebula”. When this card declares an attack, remove from play all other cards on the field and in both players’ hands. Spell and trap cards cannot be activated on the turn this card is summoned. Return this card to the extra deck at the end of the turn in which it was summoned.
CLE-EN24
Alien Hive
Earth
Reptile/Effect
*****
ATK: 2000
DEF: 400
Whenever ‘A’counters are removed from the field, place the same amount on this card. Remove ‘A’ counters from anywhere on the field to special summon an “Alien” monster from your graveyard or deck whose level is equal to or less then the removed ‘A’ counters
CLE-EN25
Cosmic Grepher
Earth
Warrior/Effect
****
ATK: 1700
DEF: 1600
Pay 1000 life points to negate the activation of a spell or trap card that targets one “Cosmic Dragon” monster and negate it.
CLE-EN26
Supernova
Spell Card
Activate only at the beginning of your main phase when you control a face up “Draconis Nebula”. Destroy all cards on the field. You cannot activate or set spell and trap cards or summon or set monster cards until your next turn.
CLE-EN27
Compensation
Cont. Spell Card
When the activation of one of your spell or trap cards or summon of one of your monsters is negated, draw 1 card.
CLE-EN28
Lightspeed
Cont. Trap Card
When you draw a trap card, you can reveal it. That trap card can be activated from your hand during this turn.
CLE-EN29
Magnetospheric Collapse
Spell Card
Send one “Draconis Nebula” you control to the graveyard. Shuffle all cards on the field back into their owners decks then place 1 Desolation Counter on every card zone on the field. Card zones with Desolation Counters cannot be used. Each players removes 1 Desolation Counter from their side of the field during each of their standby phases.
CLE-EN30
Ergosphere
Equip Spell Card
The equipped monster cannot be destroyed during the battle phase.
CLE-EN31
Seyfert the Cosmic Monarch
Earth
Dragon/Effect
******
ATK: 2400
DEF: 1000
When this card is tribute summoned destroy 1 card your opponent controls and all cards in any adjacent card zones.
CLE-EN32
Omniverse Genesis
Earth
Dragon/Effect
**********
ATK: 3000
DEF: 2400
This card can be played in any of your card zones. Once per turn during your main phase you can move this card to any other card zone on your side of the field. If this card is in a spell and trap card zone, it is unaffected by the effects of spell and trap cards. If this card is in a monster card zone, it cannot be destroyed as a result of battle and is unaffected by monster card effects. If this card is in your field spell card zone it is cannot declare an attack and gains the following effect: “All “Cosmic Dragon” cards you control gain 1000 ATK points.”
CLE-EN33
Reentry
Trap Card
Select up to 3 LV 4 “Cosmic Dragon” monsters from your graveyard and return them to your deck.
CLE-EN34
Immune System Down
Cont. Spell Card
During your end phase your opponent loses 200 life points for every ‘A’ counter on the field.
CLE-EN35
Guardian of the Galaxy
Light
Dragon/Effect/Synchro
Antiox Dragon + 1 or more non tuner monsters
*******
ATK: 2700
DEF: 2000
When this card is destroyed you can special summon 1 monster from your graveyard except “Guardian of the Galaxy.
CLE-EN36
Reclaimer
Trap Card
Discard 1 Spell and 1 Trap card to select one spell or trap card from your graveyard and add it to your hand.
CLE-EN37
Extraterrestrial Sighting
Spell Card
Special summon 1 “Alien” monster from your graveyard. It cannot attack and is removed from play during the end phase.
CLE-EN38
The Dragon Traversing the Universe
Dark
Dragon/Effect
*****
ATK: 2500
DEF: 0
This card can select spell and trap cards as attack targets. If it does the target card is treated as a DEF mode monster with 0 DEF points. If this card destroys a spell a or trap card as a result of battle it can attack once again in a row.
CLE-EN39
Draconis Nebula
Field Spell Card
During your draw phase you can add one LV 4 or higher “Cosmic Dragon” monster from your graveyard to your hand instead of drawing. When a card zone becomes unusable, your opponent loses 300 life points. This card cannot be destroyed by the effects of cards you control.
CLE-EN40